Our website has detected that you are using an outdated browser than will prevent you from accessing certain features. We recommend that you update your browser, simply click one of the following to download a new browser:

T w e n t y T w e n t y
Skip to content Skip to navigation
1786
The aim of this personal project was to develop a product for children aged 6+ which is entertaining, engaging and helps teach them an important life skill

The aim of this personal project was to develop a product for children aged 6+ which is entertaining, engaging and helps teach them an important life skill

Learning to tell the time has never been so much fun than with Clock in a Box. By building their very own clock, your child will develop their fine motor skills, hand/eye co-ordination and visual perception while also learning what makes it tick. The accompanying card game, gamifies the experience of learning to tell the time, making it fun and engaging for the whole family.

Product exploration sketches of Menü, a futuristic, Egyptian scroll inspired, food menu. The product takes advantage of flexible display technology to reduce size and bulkiness

Product exploration sketches of Menü, a futuristic, Egyptian scroll inspired, food menu. The product takes advantage of flexible display technology to reduce size and bulkiness

Menü is a smart IOT device which tailors eating-out menus to the individual. When you first arrive at the restaurant you sign in to your account using your fingerprint ID. The digital menu then updates, eliminating dishes based on allergies, intolerances or personal preferences. The more you eat out, the more your online profile learns what you like. It is then able to suggest dishes it thinks you would enjoy, as well as adjusting costs as incentives. By adjusting prices and encouraging specific dish selection, businesses can maximise their sales.

A toaster inspired phone safe designed for students lacking self-control when studying

A toaster inspired phone safe designed for students lacking self-control when studying

We are hooked on our devices more than ever. As modern connectivity increases, it becomes more difficult to be fully present in the moment and digital addiction has become a significant problem. Technology no longer just surrounds us but has become an intrusive distraction. We have become dependent on the need to be virtually connected at all times, disconnecting us from the present moment. The RCA recognises this problem and set a 7-day brief to design a product that allows the user to escape from the digital world and embrace the physical world.
Apollo works by inserting your phone into the top of the clock and pressing it down, you are committing to 25 minutes of uninterrupted study (pomodoro technique). Once the 25 minutes is up, the timer sounds and the phone pops up allowing access (similar to a toaster). 5 mins later, the timer sounds again, indicating the end of your study break. To silence the alarm the user must either re-enter their phone into the clock and commit to another 25 minutes of uninterrupted study, or press the button on the side to signal the end of the study session.

Oliver Picot

I enjoy designing solutions to current and complex design challenges.

I am a UK based, Industrial Design graduate; my greatest strength being in user-centred design. I have experience working in a range of different sized companies, including an internationally renowned digital design agency, through to a small scale, start-up companies. I am currently seeking a user experience design role within a fast-paced company, with the opportunity for internal career progression.

Final year project

To create an unobtrusive monitoring device for people aged 65+ who live alone. The solution should increase the frequency of communication that the user has with others, so as to make them feel better connected, and in turn, safer while living alone.

Awards

'20 Diploma in Professional Studies

Placements

January 2019 - August 2019

User Experience Intern, AKQA, London

August 2018 - January 2019

Junior UI/UX Designer, Amplifylife, Brighton