Final year project
To overcome the whole misconception of headphones being an asocial device… [Read more]
Sonar - to overcome the whole misconception of headphones being an asocial device and to improve a user's listening experience
Introducing a well-thought design solution with smart features that can offer user speech enhancement when using the device, making it easier for the user to communicate with others even in a loud environment. This can change the misconception that headphones make us look asocial. The aim is to design a user-focused headphone that can adapt to a user’s need, to make issues such as background noise avoidable yet conversations more engaging.
This headphone could alert the user on any hazards to solve the problem people experience when they use ordinary headphones in public, concerning being less aware of their environment.
Sonar exploded view
These on-ear headphones could be transformed into earbuds by just detaching the earbuds from the main body of the headphones, allowing the device to be less visible to others when in use.
Seymourpowell live project - SHINE oral kit
A 6 in 1 dental kit which features modularity and several functionalities to reduce the frequency of going to a dental hospital. It offers six different modes to meet different needs. The device includes functions such as brushing, polishing, flossing, whitening and more.
+ Wrist Kit - a gym companion
A wearable device which acts as a personal trainer on your wrist, as it provides features that could enhance one’s fitness productivity and improve user’s experience when attending a gym.
+ Wrist Kit - in different colourway
The + Wrist Kit provides three different colourways that can be interchangeable.
Parcelock - a smart delivery locker
Parcelock is a smart delivery locker designed to make the receiving part of delivery quick and hassle-free. Convenient for online shopper enthusiasts as it allows them to receive parcels even when the user is not home.
Parcelock can only be opened once the parcel is verified. All deliveries are automated on the system of the app. It is a design solution which can keep track of the course of the delivery and updates the user with the live location.
Boteanica Bud & Bloom - packaging
Boteanika is a brand of premium herbal teas. It is designed to develop a new eye-catching range of tin packaging ready for the market. ‘Bud and Bloom’ is one of their newest range with its flowering tea; you can watch it flourished as it brews. This packaging is specifically made for purchase as a luxury gift.
Nadeen Anne Manag
I consider myself to be a visionary, a dedicated designer with an eye for innovation.
Diligent and passionate, I aim to produce desirable market-ready product solutions to everyday problems that offer new and unique experiences. I am a well-rounded designer that strives to resolve user issues through my design while focusing on aesthetics and product details.
I always challenge myself with every project that I produce, with the mindset that everything can be improved in order to develop the best solution for the user’s specific needs. I truly believe that design should always have a positive impact on people’s lives and be used to make a difference. During my studies I have developed a well-rounded skill set suitable for the industry, this includes effective sketching, in-depth design research, high-quality visual communication, UX design, and a better understanding of product manufacturing. I am also confident in using Adobe software, primarily Photoshop, Illustrator, and InDesign. Although I have developed a wide range of design skills, my key strengths are CAD and prototyping. Computer-Aided Modelling has been a fundamental tool used in my design process and something that I enjoy doing. I like following that with a practical approach, producing both low and high fidelity prototypes numerous times before I am satisfied with the outcome. All my work stems from a deep understanding of user’s needs, what is currently on the market, and how these can be improved and utilised. To improve further as a designer, I aim to develop and utilise these skills in design practice, aiming to work on projects with experienced designers in a collaborative environment.
Final year project
To overcome the whole misconception of headphones being an asocial device and to improve a user's listening experience
'17 Student Starpack Awards – Commended